[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="52_mini01_katzdalesquare_d",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1454_1#1$1",duration=0.7)] [charslot(slot = "l", name = "avg_npc_932_1#1$1",duration=0.7)] [Delay(time=1)] [charslot(slot = "l", name = "avg_npc_932_1#1$1",focus="l")] [name="干瘦的萨卡兹男性"]我这些和别人的不一样,你看!我这都是精挑细选过的,别人的是烟花碴子,我这可是烟花芯子!怎么能是一个价格呢? [charslot(slot = "r", name = "avg_npc_1454_1#1$1",focus="r")] [name="节点炉看守人"]没啥区别。最多三个。 [charslot(slot = "l", name = "avg_npc_932_1#1$1",focus="l")] [name="干瘦的萨卡兹男性"]......这样吧,我这兜里还有一把,这些可都是纯纯的异铁,一点源石杂质都没有。算上这些,再把你贴的饼子分我一张呗。 [charslot(slot = "r", name = "avg_npc_1454_1#1$1",focus="r")] [name="节点炉看守人"]不要。不给。 [charslot(slot = "l", name = "avg_npc_932_1#1$1",focus="l")] [name="干瘦的萨卡兹男性"]你这倔老头子,烧个锅炉还真把自己当个人物了?三个烤红薯就想换我这三大筐异铁疙瘩,你把良心也扔进炉子里烧了是吧,啊? [charslot(slot = "r", name = "avg_npc_1454_1#1$1",focus="r")] [name="节点炉看守人"]老子的贴饼可都是纯白面的,你拿一把炉渣就想换?赶紧滚!下一个,来。 [name="节点炉看守人"]两筐?先上秤。嗯,两个烤红薯,自己去炉灰里扒拉。别多拿啊,我都有数的。 [name="节点炉看守人"]豆芽菜,不是让你滚吗,还站这干嘛?挡着后面的人了。 [charslot(slot = "l", name = "avg_npc_932_1#1$1",focus="l")] [name="豆芽菜"]行,老东西。这城里又不止你一个管炉子的,我还不信没个识货的。 [charslot(slot = "r", name = "avg_npc_1454_1#1$1",focus="r")] [name="节点炉看守人"]你可真是不识好歹,你要是能在别人那换到三个烤红薯,我贴的这一炉子面饼白送你都成! [charslot(slot = "l", name = "avg_npc_932_1#1$1",focus="l")] [name="豆芽菜"]大家都听见了啊,你可不准反悔! [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="49_g2_kazdelstreet_d",screenadapt="showall")] [delay(time=1)] [playMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]*萨卡兹粗口*,一个比一个黑!这边管炉子的居然都只肯给两个,甚至还是去年窖子里剩下的,到底还让不让人活了? [name="豆芽菜"]捡了一晚上,腰都要累断了,总不能连一天的饱饭都换不到吧......反正不可能再回老东西那儿去了,要不还是往东边的集市去一趟? [name="豆芽菜"]但从这里往东边走的话,就绕不开那几间棚屋了...... [Dialog] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]按那几个老头子说的,打仗的时候,都把残缺不全的尸体扔在那里,到现在还有无法回归众魂的怨灵...... [name="豆芽菜"]不对,不对不对!那些小屁孩怕这种传说故事就算了,我怎么能怕呢?笑话! [name="豆芽菜"]不就是一条黑巷子和几间没人住的棚屋吗? [Dialog] [charslot] 下定决心后,简陋的手推车便吱呀呀地被推动起来,绕过杂乱的柴堆和路面上积水的深坑,向曲折狭窄的小巷尽头闯去。 一道暗色的分界线将前路割开,再往前就是被魂灵熔炉的阴影覆盖的区域。干瘦的男人减慢了脚步,又脱下外套盖在推车上。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="49_g2_kazdelstreet_d",screenadapt="showall")] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"](咽口水)转过这个拐角就能看见了...... [name="豆芽菜"]哈,这鬼天气,都大中午了还这么冷!冻得老子打颤! [Dialog] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="n")] [PlaySound(key="$d_avg_woodenladder", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]什么动静?谁!谁在说话?! [Dialog] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="n")] [PlaySound(key="$d_avg_sundries",volume=0.7)] [delay(time=1.5)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]这里不是早就没人敢住了吗......这又是什么动静,磨刀?剁肉? [name="豆芽菜"]*萨卡兹粗口*!大不了就闭着眼睛冲过去...... [Dialog] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot="m",name="avg_npc_932_1#1$1",posfrom="0,0",posto="-150,0",afrom=1,ato=0,duration=0.7,isblock=false)] [delay(time=1)] [PlaySound(key="$gavel1", volume=1)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [charslot] [charslot(slot="m",name="avg_4151_tinman_1#1$1",bstart=0.2,bend=0.7,duration=1)] [delay(time=2)] [charslot] 在他即将钻出大熔炉的阴影时,推车却猛然撞上了一堵墙。 不,那似乎并不是墙,而是......他的目光上移,从灰白色的金属上滑过,与一双猩红的眼睛对视。 [Dialog] [charslot(slot="l",name="avg_4151_tinman_1#1$1",bstart=0.2,bend=0.7,duration=1)] [charslot(slot="r",name="avg_npc_932_1#1$1",duration=1)] [delay(time=1)] [charslot(slot="l",name="avg_4151_tinman_1#1$1",bstart=0.2,bend=0.7,focus="l")] [name="???"]...... [charslot(slot = "r", name = "avg_npc_932_1#1$1",focus="r")] [name="豆芽菜"]鬼啊!! [charslot(slot="l",name="avg_4151_tinman_1#10$1",focus="l")] [name="奇怪的路人"]不好意思,我好像迷路了。你没事吧? [charslot(slot = "r", name = "avg_npc_932_1#1$1",focus="r")] [name="豆芽菜"]你眼睛怎么长的!我这么大个手推车你都......你、你这身上...... [name="豆芽菜"]对不起,怪我没长眼,我这就走。 [Dialog] [PlaySound(key="$d_avg_runstop", volume=1)] [PlaySound(key="$bodyfalldown2", volume=1,delay=0.5)] [charslot(slot = "l", posfrom="0,0", posto="20,0",duration=1)] [charslot(slot = "r", posfrom="0,0", posto="-100,0", duration=0.5)] [delay(time=0.3)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1.2)] [charslot(slot = "r", name = "avg_npc_932_1#1$1",focus="r")] [name="豆芽菜"]不是,你......你站那儿别动! [Dialog] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot = "r", posfrom="-100,0", posto="-600,0", duration=1.5)] [charslot(slot="r",afrom=1,ato=0,duration=1)] [delay(time=1.5)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="49_g2_kazdelstreet_d",screenadapt="showall")] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]什么破天气,日头都没见到还这么热!害老子出了一脑袋汗! [name="豆芽菜"]最近城里真是,什么稀奇古怪的人都有...... [name="豆芽菜"]咦,怎么又是你?你不是往西边儿走了吗? [Dialog] [charslot] [stopmusic(fadetime=1)] [delay(time=1)] 街角的阴影中,一双通红的眼睛慢慢升起,慢慢地高过了萨卡兹的头顶,高过了两侧的棚顶,高过了枯死的树木。 那具沉重的身躯慢慢地转动,迈出了熔炉的阴影。腐烂的麻布无法遮住那些灰白色的裂口,却占据了萨卡兹的全部视野。 [Dialog] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")] [StopSound(channel="e", fadetime=4)] [delay(time=1)] [PlaySound(key="$d_avg_land_impact", volume=0.6)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2.5)] [playMusic(intro="$plot_intro", key="$plot_loop", volume=0.6)] [name="披着床单的怪物"](沙哑的低吼声) [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]真、真的有......我*萨卡兹粗口*。 [Dialog] [PlaySound(key="$bodyfalldown1", volume=1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(duration=1)] [Delay(time=1.5)] 年轻萨卡兹茫然地松开推车扶手,两眼一翻,晕倒在地。 [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="52_mini01_katzdalesquare_d",screenadapt="showall")] [delay(time=2)] [playMusic(key="$comedy_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="l",name="avg_4146_nymph_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_4147_mitm_1#1$1",duration=0.7)] [Delay(time=1)] [charslot(slot="l",name="avg_4146_nymph_1#1$1",focus="l")] [name="妮芙"]先在这里歇息一会儿吧。那边有水,可以洗把脸。 [charslot(slot="r",name="avg_4147_mitm_1#1$1",focus="r")] [name="珀耳"]虽然弄得灰头土脸,但其实也不算白跑了一趟,起码我们排除了工地上那块大石头。 [charslot(slot="l",name="avg_4146_nymph_1#1$1",focus="l")] [name="妮芙"]那——么大一块,居然只有外面薄薄一层是含铁的,里面全是炉灰,谁能想到呢? [name="妮芙"]下一个地方该去哪儿呢,珀耳? [charslot(slot="r",name="avg_4147_mitm_1#1$1",focus="r")] [name="珀耳"]再往东边走就是小摊集市了,那里什么稀奇古怪的都有,不过他们收摊很早,大熔炉的影子刚一高过东边城墙,整条街就都没人影了。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="炉边的孩童"]喂,妮芙姐姐!你踩到我写的字了! [charslot(slot="m",name="avg_4146_nymph_1#7$1",focus="m")] [name="妮芙"]啊,抱歉,小樱桃。你爷爷又让你一个人在这里看炉子吗? [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]他说要去工地上找点活干——哼,每次回来都臭烘烘的,倒头就睡,连个故事都不给我讲。 [name="小樱桃"]妮芙姐姐,正好你来了,看看我这些字写得怎么样? [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]你就在这堆灰上练习写字吗?这些灰...... [charslot(slot="m",name="avg_4146_nymph_1#12$1",focus="m")] [name="妮芙"]刚烧出来的炉灰是很干净的! [charslot(slot="m",name="avg_4146_nymph_1#9$1",focus="m")] [name="妮芙"]小樱桃,你这些字写得真棒,上次教你的全写对了!该给你些奖励...... [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]我身上有些糖块,来,接着。 [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]糖!可是......妮芙姐姐,我不要糖块,我怕...... [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]怕什么? [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]怕巷子里那个怪物来抢...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="49_g2_kazdelstreet_d",screenadapt="showall")] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)] [Delay(time=0.5)] [name="小樱桃"]就是往前,那个闹鬼的巷子。他们说只要靠近那几间棚屋,里面的怨灵就会盯上你。 [name="小樱桃"]盯上你之后,它们就会一直跟在你后面,趁你不注意就会跳出来,抢走你身上的东西! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="52_mini01_katzdalesquare_d",screenadapt="showall")] [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]怎么可能? [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]是真的!好多人都遇到了,有的被抢了糖块,有的连晾出去的床单都被抢了。他们说,如果不带稀罕玩意儿,就不会被怨灵盯上。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]大概是那些人碰上了拦路的小混混,怕说出去丢人,就编故事吓唬你的。 [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]妮芙姐姐,这个哥哥坏!他不相信我,你不要和他一起玩了。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]好好,小樱桃别哭,你说有好多人都遇到那个......“怨灵”了? [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]对啊,你不信去问豆芽菜,他刚刚就碰到了! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="52_mini01_katzdalesquare_d",screenadapt="showall")] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]是的,有三层楼那么高,身上缠满了绷带,眼睛里流着血。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]等等,你刚刚不是说那个怪物身上冒火吗?难道绷带不会烧着吗? [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]是冒火啊,鬼火嘛。鬼火不都是冷冰冰的,怎么烧得着? [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]呃,没事,你继续说。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]还有什么好说的?那种情况下我还能怎么办? [name="豆芽菜"]我当即就抓起一把铁疙瘩,一个后空翻躲开鬼火,在空中瞄准它的眼睛,它根本反应不过来,被我砸得头昏眼花。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]后空翻?你?昨天你还说自己腰疼,让我帮你把柴火搬到门口...... [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]大概是我天赋异禀吧,在那种绝境下,感觉身上有使不完的劲儿。 [charslot(slot="m",name="avg_4147_mitm_1#3$1",focus="m")] [name="珀耳"](叹气)我说,咱们要不还是换个人问吧。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]别啊!别人讲得哪有我清楚? [name="豆芽菜"]他们看一眼就吓得晕过去了,醒来以后拔腿就跑,头都不敢回,连借来的推车都扔那儿了,咳,他们能知道些什么? [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]看一眼就晕过去的......不会是你自己吧? [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]......是又怎么了!反正你们有事冲着我来,别找其他人的麻烦! [charslot(slot="m",name="avg_4147_mitm_1#6$1",focus="m")] [name="珀耳"]找你的麻烦?我们还没那么闲。别再胡扯了,把你知道的老老实实交代一下。 [charslot(slot="m",name="avg_4146_nymph_1#13$1",focus="m")] [name="妮芙"]珀......顾问先生,他毕竟刚受到惊吓,实在想不起来的话也不好勉强...... [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]顾问?你是、你是顾问老大!嗐呀,怪我有眼无珠!早知道是顾问老大亲自来审问我,我哪敢藏着掖着呀! [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]倒也不算是审问...... [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]就是往东边走,那几间闹鬼的棚屋,顾问老大你肯定知道。我就是在那儿碰到的,一开始它蹲在墙角我还没注意,结果仔细一瞧—— [name="豆芽菜"]眼睛通红,身上披个破床单,两个我那么高,一边走路一边磨牙,咔嚓咔嚓的,当时就给我吓晕了! [name="豆芽菜"]结果醒来一看,嘿!胳膊腿儿都在,啥事儿没有!我都怀疑是不是做了个梦,但一摸后脑勺还鼓着包呢,你看,就是这儿—— [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [multiline(name="珀耳")]这个就不用看了。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [multiline(name="珀耳")]妮芙,你觉得他撞见的那个怪物,会不会是我们要找的? [charslot(slot="m",name="avg_4146_nymph_1#15$1",focus="m")] [name="妮芙"](摇头)我们最好还是过去一趟,看看探测装置有没有反应吧,反正那地方也不远。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]妮芙,还有顾问老大,我说的可都是实话。不管你们丢了什么,肯定不是我拿的,唉,我们这帮兄弟苦啊...... [charslot(slot="m",name="avg_4146_nymph_1#1$1",focus="m")] [name="妮芙"]你放心,我们真不是来找麻烦的。 [name="妮芙"]不过,你最好还是去把手推车拿回来,不然我可没法保证大脑袋不找你的麻烦。 [Dialog] [charslot] 年轻萨卡兹脸上的笑容凝固了,他懊恼地拍了拍脑袋,不巧拍到了摔出的大包,疼得龇牙咧嘴。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]妮芙,还能再帮我个忙吗...... [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black",screenadapt="showall")] [delay(time=1)] [playMusic(key="$formal_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [name="珀耳"]到了,那家伙说的就是这间棚屋,不过已经好多年没住人了。 [name="珀耳"]你的探测装置有反应吗? [name="妮芙"]没有欸......会不会是我们找错地方了? [name="珀耳"]我觉得更有可能是我们被那个小孩骗了。 [name="珀耳"]......说起来,她知不知道,自己用来写字的灰堆里,也混着萨卡兹的骨灰? [name="珀耳"]大概是不知道的。你将她保护得很好。 [name="妮芙"]这......也能算是一种“保护”吗? [name="珀耳"]当然算。唉,要真是被一个小孩子骗了,也挺丢人的吧? [name="珀耳"]不过嘛,来都来了,要是真有什么敢拦路打劫的小混混—— [Dialog] [PlaySound(key="$d_avg_closedoorheavy", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [charslot] [Background(image="49_g1_kazdelroom",screenadapt="showall")] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_4147_mitm_1#1$1",duration=0.5)] [delay(time=0.7)] [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]——就顺便收拾了。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [multiline(name="珀耳")]进来吧,里面没...... [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [multiline(name="珀耳")]呃。 [Dialog] [PlaySound(key="$d_avg_exsheath")] [charslot(slot="r",name="avg_npc_333_1#1$1", posfrom = "-400,0", posto = "-400,0",bstart=0.1,bend=0.6,afrom=0,ato=0,duration=0,focus="m")] [charslot(slot="r",name="avg_npc_333_1#1$1",action="zoom",poszoom="0.5,0.5",scale=1,duration=0,focus="m",bstart=0.1,bend=0.6,isblock=true)] [charslot(slot="r",afrom=0,ato=1,duration=1,focus="m",bstart=0.2,bend=0.7,isblock=true)] 妮芙正准备开口,却看见一截刀刃从门后伸出,抵住了珀耳的后颈。 那是一柄很钝的刀,刃上有不少缺口。但执刀的手却异常地稳,刀尖指着耳根下方三厘米处,一丝也没有晃动。 [Dialog] [PlaySound(key="$blooddrop", volume=0.6)] [delay(time=1.5)] [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]妮芙,不要。 [Dialog] [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="n")] [PlaySound(key="$d_avg_originiumcastshort", volume=0.6)] 笞心魔不知何时已经拔出了法杖,淡淡的源石技艺波动并没有因珀耳的话语而消散,而是继续蓄势待发。 [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]他不会杀我。 [charslot(slot="r",name="avg_npc_333_1#1$1",bstart=0.1,bend=0.6,focus="r")] [name="冷漠的声音"]你可以试试。 [Dialog] [charslot] [charslot(slot="m",name="avg_4146_nymph_1#6$1",focus="m")] [name="妮芙"]你......把刀放下! [Dialog] [charslot] [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [charslot(slot="r",name="avg_npc_333_1#1$1", posfrom = "-400,0", posto = "-400,0",bstart=0.1,bend=0.6,afrom=0,ato=0,duration=0,focus="m")] [charslot(slot="r",name="avg_npc_333_1#1$1",action="zoom",poszoom="0.5,0.5",scale=1.1,duration=0,focus="m",bstart=0.1,bend=0.6,isblock=true)] [name="珀耳"]没事的,相信我。这位朋友,试试就不必了,毕竟—— [Dialog] [PlaySound(key="$d_avg_punch02",volume=1)] [CameraShake(duration=1, xstrength=30,ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_runstop", volume=1,delay=0.1)] [charslot(slot="r",afrom=1,ato=0,duration=0.7,focus="m")] [delay(time=1)] [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="n")] [name="冷漠的声音"]呃啊—— [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]呼......我还不至于打不过一个伤兵。 [charslot(slot="m",name="avg_4147_mitm_1#6$1",focus="m")] [name="珀耳"]你的手一直在滴血......但这可不是萨卡兹的血。你到底是谁? [Dialog] [charslot] [name="受伤的感染者"]这里是我家,你没资格问我是谁。 [charslot(slot="m",name="avg_4147_mitm_1#6$1",focus="m")] [name="珀耳"]不,这里是卡兹戴尔,是萨卡兹的家。 [multiline(name="珀耳")]头抬起来...... [charslot(slot="m",name="avg_4147_mitm_1#5$1",focus="m")] [multiline(name="珀耳")]我是不是在城外的聚居地见过你?我记得,你当时跟着那个叫泥岩的家伙往城外走私粮食。 [charslot(slot="m",name="avg_4146_nymph_1#7$1",focus="m")] [name="妮芙"]泥岩?我好像听......谈起过这个名字。你们是从罗德岛来的吗? [Dialog] [charslot] [name="受伤的感染者"]咳,既然你也认识我们老大,能不能先拉我起来,我这条胳膊使不上劲。 [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="49_g1_kazdelroom",screenadapt="showall")] [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [delay(time=1)] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]我说第三遍了,他们是去工地上挣粮食了,不是去走私。 [name="受伤的感染者"]我为什么没去?我倒是想去啊,但你要不再看看我这只胳膊? [charslot(slot="m",name="avg_4147_mitm_1#6$1",focus="m")] [name="珀耳"]如果不是为了走私,你们干嘛非要进城来,还住在这间闹鬼的棚屋里? [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]不住这里还能住哪?只有这里不会每天半夜被人砸门。 [name="受伤的感染者"]要是住在人多的地方,不仅夜里睡不好觉,白天也不能随便出门,一不留神,门框都要被他们拆了当柴烧。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]之前有一个把角磨短的卡普里尼小偷,经常去偷工地上的钢筋和砖头......他和你们是一伙的吗? [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]绝对不是。磨短角冒充萨卡兹?我们可干不出这么蠢的事。 [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]可是住在鬼屋里冒充怨灵......也好不到哪里去吧。 [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]我们可从来没有冒充过什么怨灵,那些蠢笨之人非要自己吓唬自己,也怪我们吗? [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]可是你的那些同伙跑去工地上,真的不是为了偷那里的泥砖钢筋吗? [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]真是好笑,我连萨卡兹都不是,尚且知道这不可能—— [name="受伤的感染者"]你真的要怀疑一位土石之子需要去偷盗泥砖瓦砾吗? [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]土石之子?你说的那个泥岩,是位石翼魔?之前还从来没有注意过...... [charslot(slot="m",name="avg_4147_mitm_1#7$1",focus="m")] [name="珀耳"]如果她真是个石翼魔,倒也说得通了。上次见到泥岩的时候,她好像正在城外修建房屋,还帮助那些从其他地方来的感染者开辟田地。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]既然如此,你们为什么非得进城来?有一位土石之子帮助你们,有什么问题是非得进城才能解决的? [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]你是不是弄错了什么?先不说进城本来就是泥岩的决定,我想问问,你有什么资格来质问我们? [name="受伤的感染者"]你以为我们真就那么害怕城里的萨卡兹吗? [charslot(slot="m",name="avg_4146_nymph_1#13$1",focus="m")] [name="妮芙"]不,你不明白。是我们......害怕你们。 [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]...... [charslot(slot="m",name="avg_4147_mitm_1#6$1",focus="m")] [name="珀耳"](叹气)你老大还要多久才能回来?我俩不可能在这里等到天黑。 [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]按往常,早就该干完活回来了。今天缺了我,巨像也跑丢了,估计还要再等个把钟头。 [charslot(slot="m",name="avg_4146_nymph_1#15$1",focus="m")] [name="妮芙"]那就等等吧。我一定要见到他们的老大,他们不能继续待在城里了......太危险了。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]咳咳,这位兄弟,萨卡兹语说得不错啊,听口音是莱塔尼亚来的?请问尊姓大名? [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]少说废话。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]哦。少老兄,你往里挪挪,让我也坐会儿。 [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black",screenadapt="showall")] [delay(time=1)] [musicvolume(volume=0.3, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] 日头一点点溜走。妮芙盯着手里的探测装置,不知道在想些什么。 珀耳站起又坐下,坐下又站起,最后无聊地蹲下,数起地上散落的砂砾。 直到大熔炉的影子翻过东边的城墙,直到伤口处的血液渗透新换的绷带,然后彻底凝固。 手臂受伤的感染者猛然站起,拔出竖插在地板上的钝刀,望向门外的阴影。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="49_g1_kazdelroom",screenadapt="showall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [musicvolume(volume=0.6, fadetime=1)] [delay(time=1)] [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]我要去找他们。 [name="受伤的感染者"]你们,一起? [charslot(slot="m",name="avg_4146_nymph_1#13$1",focus="m")] [name="妮芙"]你知道他们去的是哪个工地吗? [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]不知道,需要的话,我会每个都找一遍。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]难道你就这样大摇大摆地从街上走过去? [charslot(slot="m",name="avg_4146_nymph_1#13$1",focus="m")] [name="妮芙"]一个受伤的外族人......这样吧,我和你一起,如果有人问起,你就说...... [charslot(slot="m",name="avg_4147_mitm_1#7$1",focus="m")] [name="珀耳"]嘘。 [charslot(slot="m",name="avg_4147_mitm_1#7$1",focus="m")] 珀耳仍然盯着地板上的砂砾。 那些被他按照颜色和粗细程度分成四座小山的砂砾,此刻正循着一种独特的节奏坍塌、滚落。 [charslot(slot="m",name="avg_4147_mitm_1#6$1",focus="m")] [name="珀耳"]他们回来了。 [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]泥岩......他们抓到了...... [Dialog] [charslot] 咚。咚。 咚。 [Dialog] [PlaySound(key="$d_avg_unsheathe",volume=0.4)] 沉重的脚步声在巷口便停下了。细碎的金属摩擦声沿着墙壁爬行,很快就被妮芙和珀耳捕捉到——那是拔刀出鞘的动静。 [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]泥岩—— [name="受伤的感染者"]我没事! [Dialog] [charslot] 土石之子走出街角,仿佛没有听到同伴的呼喊,也没有多余的动作,跟在她身后的那些感染者便收起了武器。 泥岩径直走进破烂的棚屋,将手中的铁锹扔在墙角。 [Dialog] [PlaySound(key="$d_avg_ventilatingduct_climb", volume=0.6)] [charslot(slot="m",name="avg_npc_942_1#1$1",duration=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [name="泥岩"]进来。 [name="泥岩"]坐。 [name="泥岩"]绑起来。 [Dialog] [charslot] 泥岩几乎没有间隔地说出了三句话,以同样疲惫的语气。 妮芙在泥岩对面的矮凳上坐下。门外的感染者纷纷挤进棚屋,但留下了两个人,他们手里拽着一截延伸至小巷的绳子。 [Dialog] [charslot(slot="l",name="avg_npc_942_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_4146_nymph_1#1$1",duration=0.7)] [delay(time=1)] [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]笞心魔? [charslot(slot="r",name="avg_4146_nymph_1#1$1",focus="r")] [name="妮芙"]啊,泥岩你好!对,我是笞心魔,我叫妮芙。我的爸爸妈妈都是笞心魔,我的姐姐......我也不知道你有没有在罗德岛上见过她。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]他们都来了吗? [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="r")] [name="妮芙"]这倒没有。那个,我来是为了...... [Dialog] [charslot] [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]她想把我们赶回外面去。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="l")] [name="泥岩"]棍子,别打岔。你继续说。 [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="r")] [name="妮芙"]其实,我们来这里是为了寻找一样东西。有人在这间棚屋附近遇到了可怕的怪物,我们怀疑那个怪物和我们要找的东西有关。 [name="妮芙"]现在看来,也许就是一场误会。根本就没有什么怪物...... [Dialog] [charslot] [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]你的意思我明白,我们不就是“怪物”吗?城里的这些萨卡兹不就是这么看待我们的吗? [Dialog] [charslot] [charslot(slot="l",name="avg_npc_942_1#1$1",focus="r")] [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="r")] [name="妮芙"]不,我不是这个意思...... [charslot(slot="r",name="avg_4146_nymph_1#15$1",focus="r")] [name="妮芙"]这里的萨卡兹其实和城外聚居区的那些人差不多,选择留在这里是因为,再没有别的地方可去了。 [name="妮芙"]如果要说“怪物”,那么萨卡兹被其他族群当成怪物的历史,应该和卡兹戴尔的历史一样古老了。 [name="妮芙"]泥岩,你一定明白我是什么意思,麻烦你解释...... [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]嗯。应该不是误会。 [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="r")] [name="妮芙"]什么? [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]你说的怪物,也长那个样子吗? [Dialog] [charslot] [name="门外的感染者"]喂,能过来搭把手吗? [charslot(slot="m",name="avg_4147_mitm_1#5$1",focus="m")] [name="珀耳"]我吗?呃......行。 [Dialog] [charslot] [PlaySound(key="$d_avg_land_impact", volume=0.4)] [PlaySound(key="$d_avg_land_impact", volume=0.4, loop=false, channel="rock",delay=0.7)] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="???"](不安的嘶吼声) [charslot(slot="m",name="avg_4147_mitm_1#5$1",focus="m")] [name="珀耳"]你们这是......喂!什么玩意! [Dialog] [charslot] [name="门外的感染者"]抓牢!得把它拽过来! [name="门外的感染者"]一、二!一、二! [Dialog] [charslot] 感染者将麻绳系在腰间,手上发劲,绳子被一寸寸地拽近,立马又被缠在臂膀上。 珀耳震惊地望向绳子尽头,那慢慢从阴影中被拽出的是一个—— 两人高、眼睛通红、身披碎裂成条缕的白色麻布、被铁丝网和麻绳紧紧捆住的—— 怪物。 [name="门外的感染者"]把它绑起来! [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]绑到哪?这里不就一个棚屋?这玩意稍微一跺脚屋子就得塌了,你确定? [Dialog] [charslot] [name="门外的感染者"]绑就行了,听泥岩的。 [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]......你们是怎么抓住它的?还有,这家伙到底是什么来头? [stopmusic(fadetime=1)] [Dialog] [charslot] [playsound(key="$d_avg_labamb", loop=false, channel="aa",volume=1)] [stopSound(channel="aa", fadetime=2)] [delay(time=1)] [playMusic(key="$darkness_03_loop", volume=0.6)] [charslot(slot="l",name="avg_npc_942_1#1$1",focus="r")] [charslot(slot="r",name="avg_4146_nymph_1#7$1",focus="r")] [name="妮芙"]探测装置在震动!那是......泥岩,那是你的巨像吗? [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]嗯。回来的时候刚好在路边看到它了...... [name="泥岩"]昨天还好好的,虽然搬石头慢了点,但也没坏。结果半夜突然跑出去,怎么都不肯回来。 [name="泥岩"]法术感应也找不到位置,就像被什么东西干扰了......你知道这是怎么回事吗? [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="r")] [name="妮芙"]也许是死魂灵碎片的影响。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]死魂灵?怎么又扯到死魂灵了? [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="r")] [name="妮芙"]其实......唉。能先让我看看那个巨像吗? [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]小心点。它见人就打,我这些兄弟基本都被它揍过。 [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="r")] [name="妮芙"]难道,棍子先生的胳膊也是它打断的吗? [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]那是他在工地上和别人抢活干,被人家用钢筋打断的。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_333_1#1$1",focus="m")] [name="受伤的感染者"]泥岩,你当时不替我出头也就算了,怎么还要在外人面前笑话我? [Dialog] [charslot] [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="l")] [name="泥岩"]我怎么没替你出头?我把那人的活全干了,他晒了一天,连一粒玉米都没领到。 [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="r")] [name="妮芙"]关于那个巨像,我还有什么要注意的吗? [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]它好像特别害怕我,一看到我,转身就逃。要不是怕它跑到广场上会撞翻炉子,早逮住它了。 [name="泥岩"]别的就没什么了。那个......妮芙?对,妮芙,如果它的失控真的跟死魂灵有关,最好别逞强。 [name="泥岩"]卡兹戴尔的笞心魔一共也没几个。我不想刚碰上一个,就害她受伤了。 [charslot(slot="r",name="avg_4146_nymph_1#1$1",focus="r")] [name="妮芙"]好、好的......谢谢你的提醒! [Dialog] [charslot] 妮芙拿出探测装置,慢慢向那具失控的泥岩巨像靠近。 [PlaySound(key="$d_avg_aircraftalarm", volume=0.5,delay=1)] 一步,两步......第三步即将落下时,探测装置终于爆发出了刺耳的警报声。 [charslot(slot="m",name="avg_4147_mitm_1#5$1",focus="m")] [name="珀耳"]就是它! [charslot(slot="m",name="avg_4146_nymph_1#7$1",focus="m")] [name="妮芙"]不,不是它,而是......那里。 [Dialog] [charslot] 笞心魔指向巨像身上的一处裂缝,在裂缝深处,似乎卡着一块碎石。 无论网中的巨像如何挣扎,那块碎石都牢牢地嵌在它的身体里面,像一只充满仇视的眼瞳。 [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [name="泥岩"]我感受到了一些不寻常的东西。 [charslot(slot="m",name="avg_4146_nymph_1#4$1",focus="m")] [name="妮芙"]那是被焚烧了数百年的痛苦......和延续了数万年的仇恨。 [Dialog] [charslot] [PlaySound(key="$d_avg_magicscreen", volume=1)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="失控的巨像"](沙哑的嘶吼声) [charslot(slot="m",name="avg_4146_nymph_1#10$1",focus="m")] [name="妮芙"]泥岩,这是一枚死魂灵的碎片,巨像失控的原因,应该和它有关。 [name="妮芙"]城里已经有人被它袭击过,但却没有受伤。我之前没想清楚这是为什么,现在看来......它只是不会对萨卡兹下手。 [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [name="泥岩"]......我明白了。死魂灵的眼里,就像当今的卡兹戴尔一样,容不下萨卡兹以外的人。 [charslot(slot="m",name="avg_4146_nymph_1#13$1",focus="m")] [name="妮芙"]当务之急是将那块碎片取出来,泥岩,帮帮我吧。你创造了这个巨像,应该也能控制它。 [name="妮芙"]让它先别乱动弹,一会儿就好。 [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [name="泥岩"]好。 [Dialog] [charslot] 泥岩抬起手,对准那具失控的巨像。巨像似乎感受到了某种威胁,开始更大幅度地挣扎。 铁丝网的锈蚀处崩断,狠狠抽打在地面上,激起一股股烟尘。 巨像的眼中红光更盛,阴冷的声音在所有人脑中同时响起。 [Dialog] [PlaySound(key="$d_avg_collapse", volume=0.5)] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")] [CameraShake(duration=-1, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=false, block=false)] [name="失控的巨像"]欺压......复仇! [name="失控的巨像"]驱逐!驱逐!驱逐! [Dialog] [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [delay(time=0.5)] [PlaySound(key="$d_avg_axeimp", volume=1)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [StopSound(channel="e", fadetime=2)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [name="泥岩"]你所见只有仇恨......你已经分不清谁才是萨卡兹,谁才是外来者了,却还要举起拳头吗? [name="泥岩"]死魂灵不该只是这样。既然如此......解开它。 [charslot(slot="m",name="avg_4147_mitm_1#10$1",focus="m")] [name="珀耳"]你疯了? [Dialog] [charslot] [name="门外的感染者"]......明白。都散开些。三、二......一! [Dialog] [PlaySound(key="$d_avg_swrdstckgrnd",volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_magicscreen", volume=1)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="失控的巨像"]驱逐!! [name="失控的巨像"]卡兹戴尔,将只有,萨卡兹! [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [name="泥岩"]那你现在算什么? [name="泥岩"]既不是死魂灵也不是石翼魔,仅仅是一个脑子坏掉的法术造物......你是不是也该滚出卡兹戴尔? [Dialog] [charslot] [PlaySound(key="$d_avg_magicscreen", volume=1)] [CameraShake(duration=1.5, xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [name="失控的巨像"]!!! [charslot(slot="m",name="avg_4146_nymph_1#2$1",focus="m")] [name="妮芙"]泥岩,小心! [Dialog] [charslot] 巨像的每个缝隙里都渗透出烟雾般的物质,它的身形似乎因此变得更加壮硕,它高高举起的右拳几乎要和一间棚屋差不多大。 下一刻,这个拳头就要砸落在那个年轻萨卡兹头上。 笞心魔的法杖微微发亮,她直视巨像的双眼,用最坚决的语气念出了几个萨卡兹词语,每念出一个,巨像眼中的红光就要黯淡一分。 而妮芙身后的阴影也越来越狰狞可怖,似乎随时会从矿渣路面上爬起。 就在那团阴影即将刺破地面的前一秒,泥岩伸出的手捏紧,打出了一个响指。 [Dialog] [stopmusic(fadetime=2)] [PlaySound(key="$d_avg_snapping", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="bg_black",screenadapt="showall")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] 啪嗒—— 维系泥岩巨像的法术被解除,巨像顷刻间便化作泥沙和石块散落垮塌,没来得及砸下的拳头也化作了一阵呛人的强风。 烟尘尚未散去,昏黄的阳光已将阴影的狰狞獠角尽数抹消。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="49_g2_kazdelstreet_d",screenadapt="showall")] [delay(time=1)] [playMusic(intro="$path_intro", key="$path_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=0.5)] [charslot(slot="l",name="avg_npc_942_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_4146_nymph_1#1$1",duration=0.7)] [delay(time=1)] [charslot(slot="r",name="avg_4146_nymph_1#17$1",focus="r")] [name="妮芙"]就送到这里吧。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]没关系,我要去趟罗德岛在城里的办事处,汇报一下死魂灵的情况。这一段正好顺路。 [name="泥岩"]装在那个小箱子里......没问题吗? [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="r")] [name="妮芙"]这可是巫妖的造物,很结实的! [name="妮芙"]你的那些同伴......我认识今天轮班的守卫,我可以让他帮忙送你们出城去,不会引起任何人的注意。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]可我们为什么要出城去? [charslot(slot="r",name="avg_4146_nymph_1#15$1",focus="r")] [name="妮芙"]就像那个失控的巨像,城里还有很多人无法容忍外族人住在自己的隔壁。 [name="妮芙"]你们需要吃饱饭,你们需要睡好觉,可在城内,得到这些并不比在城外更简单。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]也许......我带着他们进城生活,并不只是为了吃饱睡好呢? [name="泥岩"]妮芙,以前,不久以前......这座城里,也不只有萨卡兹。 [name="泥岩"]那些从不同的远方赶来的人们,他们教书、救人、砌砖。他们所求,也不仅仅是吃饱睡好。 [charslot(slot="r",name="avg_4146_nymph_1#14$1",focus="r")] [name="妮芙"]巴别塔......可是他们都离开了。他们为什么离开,你和我都清楚。 [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="r")] [name="妮芙"]那些时光就像一场发烧时会做的梦,我庆幸我的童年被这场梦笼罩过。但对于萨卡兹,对于卡兹戴尔而言,那并不只有好的一面。 [name="妮芙"]现在的卡兹戴尔很脆弱,它没办法......再来一次了。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]这是你的看法,还是所有萨卡兹的看法?至少在我看来,现在的卡兹戴尔绝对没有那么脆弱。卡兹戴尔也从来没有那么脆弱过。 [name="泥岩"]坏的,可以避免。但好的,终究是好的。 [name="泥岩"]许多事情,卡兹戴尔迟早要面对的。那么多人怀揣最后的希望来到卡兹戴尔,不可能让他们一直住在城外那片聚居地。 [charslot(slot="r",name="avg_4146_nymph_1#13$1",focus="r")] [name="妮芙"]可你是萨卡兹,而你的那些同伴不是。 [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]没关系,他们相信我。就像我相信阿米娅那样。 [charslot(slot="r",name="avg_4146_nymph_1#1$1",focus="r")] [name="妮芙"]阿米娅......罗德岛。我听说过你们的那些理念,的确......很吸引人。 [name="妮芙"]呼——我越来越好奇,罗德岛究竟是个什么样的地方? [charslot(slot="l",name="avg_npc_942_1#1$1",focus="l")] [name="泥岩"]你可以跟我一起去见见阿米娅,也不远。过了那条街就是。 [charslot(slot="r",name="avg_4146_nymph_1#7$1",focus="r")] [name="妮芙"]她也在卡兹戴尔吗?什么时候...... [charslot(slot="r",name="avg_4146_nymph_1#1$1",focus="r")] [name="妮芙"]不过,还是等我做完这件事再去吧,毕竟答应了别人会好好完成。尤其,那个人还很难对付。 [Dialog] [charslot] 妮芙提起自己的手提箱晃了晃,里面的小石块旋转着,却没有碰出任何声响。 [Dialog] [charslot(slot="m",name="avg_npc_942_1#1$1",focus="m")] [delay(time=0.5)] [charslot(slot="m",posfrom="0,0",posto="-200,0",afrom=1,ato=0,duration=1.5)] [playsound(key="$d_gen_walk_n", volume=0.6)] [delay(time=2)] 泥岩点点头,便独自朝着大熔炉的方向走去。 [charslot] [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"](哈欠)你们聊完了? [charslot(slot="m",name="avg_4146_nymph_1#7$1",focus="m")] [name="妮芙"]嗯。接下来该去哪儿? [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]按理说,该去东边的集市转一圈,不过看日头——人家早都收摊了。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [multiline(name="珀耳")]要不今天就先到这儿? [charslot(slot="m",name="avg_4147_mitm_1#7$1",focus="m")] [multiline(name="珀耳")]嘶......但又总觉得忘记了什么事,是什么呢? [charslot(slot="m",name="avg_4146_nymph_1#4$1",focus="m")] [name="妮芙"]嗯...... [charslot(slot="m",name="avg_4146_nymph_1#2$1",focus="m")] [CameraShake(duration=0.5, xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [name="妮芙"]糟糕!还有豆芽菜的手推车! [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="52_mini01_katzdalesquare_d",screenadapt="showall")] [delay(time=1)] [playMusic(key="$comedy_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]妮芙还没回来吗? [name="豆芽菜"]大脑袋要是先回来了,我就要被揍成大脑袋了! [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]你怕什么?妮芙姐姐什么时候搞砸过? [name="小樱桃"]你看,那不就是吗——妮芙姐姐! [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]手推车!太好了! [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]谢谢呢? [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]谢谢!太谢谢了!你们没被那个怨灵逮住吧? [charslot(slot="m",name="avg_4146_nymph_1#5$1",focus="m")] [name="妮芙"]没有怨灵,也没有什么怪物!别吓到小樱桃了,不过是些小混混欺负人,顾问先生已经教训过他们了。 [charslot(slot="m",name="avg_4146_nymph_1#1$1",focus="m")] [name="妮芙"]不过那里的屋子年久失修,路又窄,没事的话还是不要过去了。 [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]没有吗?可是他们下午还看到一群人被那个怪物追着跑,从城墙这头一直追到了那头呢! [name="小樱桃"]妮芙姐姐,说不定......你已经被那个怨灵盯上了哦。 [name="小樱桃"]那你要不要先把明天的字教给我呀?我怕你明天来不了了。 [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [name="妮芙"]......我很安全,你不用担心。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]这个小朋友关心人的方式还挺特别的。 [name="珀耳"]时间不早了,我还是先回去一趟,免得断角帮又趁我不在搞什么幺蛾子。 [name="珀耳"]今天遇到那个叫泥岩的,倒给了我一点启发。你说那些烟花碎片,会不会有一部分落到城外了呢? [name="珀耳"]要不这样吧,明天我去城外的走私贩子那里打听一下消息,顺便到军事委员会驻地边上转两圈。 [charslot(slot="m",name="avg_4146_nymph_1#1$1",focus="m")] [name="妮芙"]好......那我明天就去东边的集市上看看。对了,如果你真的见到了,一定要赶紧联系我,千万不要冒险哦。 [charslot(slot="m",name="avg_4147_mitm_1#1$1",focus="m")] [name="珀耳"]放心吧。那就这么说定了。回头见! [Dialog] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(duration=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] [delay(time=0.2)] [PlaySound(key="$d_avg_footstep_stonestep",volume=0.6,channel="step1",loop=false)] [stopsound(channel="step1",fadetime=2)] [charslot(duration=1)] [delay(time=2.5)] [charslot(slot="m",name="avg_npc_054",duration=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_054",focus="m")] [name="归乡雇佣兵"]咳。咳咳。 [charslot(slot="m",name="avg_npc_1457_1#1$1",focus="m")] [name="小樱桃"]大脑袋,你回来了?你被谁揍了?怎么手都被打肿了? [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]大......大哥。你的手推车,还你了啊。 [charslot(slot="m",name="avg_npc_054",focus="m")] [name="归乡雇佣兵"]嗯,放那吧。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]那,没啥事的话,我就走了啊? [charslot(slot="m",name="avg_npc_054",focus="m")] [name="归乡雇佣兵"]赶紧滚,老子累死了,没心情陪你闹。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]吓死我了,我还以为你要揍我一顿呢,哈哈哈。大脑袋,你不会一天没吃饭吧,咋这么蔫啊? [charslot(slot="m",name="avg_npc_054",focus="m")] [name="归乡雇佣兵"]你叫我什么? [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]...... [charslot(slot="m",name="avg_npc_054",focus="m")] [name="归乡雇佣兵"]我这手推车前面的挡板怎么凹进去一块?把手怎么也裂开了? [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [name="豆芽菜"]...... [charslot(slot="m",name="avg_npc_054",focus="m")] [name="归乡雇佣兵"]大声点!来,过来说。 [charslot(slot = "m", name = "avg_npc_932_1#1$1",focus="m")] [CameraShake(duration=1, xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [name="豆芽菜"]不要啊! [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]